Only afterwards, because Steam Machines flopped, some of those were disappointed and didn't make subsequent ports. Proton isn't the main point here even though it helps of course.Įven more so, a number of devs actually did port, we got a lot of games (relatively speaking) from that time in particular. Marketing was non existent, potential sales didn't look promising and so on. Devs didn't want to port becasue Steam Machines didn't work. That's the whole reason why Valve put so much effort into Proton. Quoting: Shmerl Quoting: kuhpunktSteam Machines didn't work, because there was no software to play - because devs didn't want to port.
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